Example 2: Team Selection Panel Example using DisplayFab's Instantiator Module
This example introduces you to the DisplayFab System's Instantiator Module.
We will be creating a Team Selection Panel Example in Unity3D without coding, using the DisplayFab Instantiator Module.
Starter Package (Requires Unity 5)
To follow through the tutorial, you may download the Tutorial 2 Starter package and open 'Tutorial2-Starter' scene to get started.
Download Tutorial 2 Starter Package
The first step is to open the project
Click UnityEditor.SceneHierarchyWindow
Click UnityEditor.SceneHierarchyWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.AddComponentWindow
Click UnityEditor.AddComponentWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.SceneHierarchyWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click PlayerManagerDemo
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click green highlight
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.PopupWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.PopupWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.SceneHierarchyWindow
Click UnityEditor.InspectorWindow
Click UnityEditor.InspectorWindow
Click DisplayFabSystem
Click ExecuteEventList ()
Click UnityEditor.InspectorWindow
That's it. You're done.
Conclusion
This concludes the first example that introduces you how to get started with DisplayFab's Instantiator Feature. Stay tuned for more examples.