Example 2: Team Selection Panel Example using DisplayFab's Instantiator Module

This example introduces you to the DisplayFab System's Instantiator Module.

We will be creating a Team Selection Panel Example in Unity3D without coding, using the DisplayFab Instantiator Module.

Starter Package (Requires Unity 5)

To follow through the tutorial, you may download the Tutorial 2 Starter package and open 'Tutorial2-Starter' scene to get started.
Download Tutorial 2 Starter Package

The first step is to open the project

Click UnityEditor.SceneHierarchyWindow

Click UnityEditor.SceneHierarchyWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.AddComponentWindow

Click UnityEditor.AddComponentWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.SceneHierarchyWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click PlayerManagerDemo

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click green highlight

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.PopupWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.PopupWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.SceneHierarchyWindow

Click UnityEditor.InspectorWindow

Click UnityEditor.InspectorWindow

Click DisplayFabSystem

Click ExecuteEventList ()

Click UnityEditor.InspectorWindow

That's it. You're done.

Conclusion

This concludes the first example that introduces you how to get started with DisplayFab's Instantiator Feature. Stay tuned for more examples.

Previous Example: Basic Player Info Panel

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